Note the term "master console" is being used here to keep from confusing with game consoles, the dedicated hardware used to play games. Most of the time, these are referred to as Developer Consoles designed to execute commands in order to test game elements without having to use the proper effort and save time, such as noclipping to a particular portion of a map that was edited or giving all of the weapons to test them and they're kept in the game either as a simple cheat system or for people aspiring to create a Game Mod. An inverted usage also existed, by purposefully lowering every player stat to 1 and cranking up the enemies' stat, one can create a Self-Imposed Challenge. When the master console is enabled, one can change many of the features of the game, including changing internal variables (such as the weight of gravity), enable special God Mode features, give infinite ammo, or virtually anything the programmers choose to put in the master console subsystem. In this case, the master console is enabled either by a command-line option or a special key, such as the tilde "~" on US keyboards or "`" on European keyboards (They're in the same position). Many video games have a master console as well. When this is a single, permanent terminal, it's often called the Master Console, or alternatively, Console Commands. Mainframe computer systems have a special terminal where the system operator can issue privileged commands to the system, to do things mere mortals can't do, like tell the system you've mounted a tape, or to authorize special privileges.
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